Baseball · Holding runners & pickoffs · Pitching
Pickoff moves for right- and left-handed pitchers
Pitchers learn legal pickoff moves from the set position: the right-hander's jump turn and step-off, the left-hander's leg-lift move, and picks to second.
Start / 7
- Time
- 25 min
- Players
- 5–12
- Age
- U16+
- Area
- Infield
- Equipment
- 12 baseballs3 bases1 pitching rubber or mound1 full catcher's gear3 batting helmets for runners
Setup
- Pitchers on the mound, a first baseman holding on the bag, second baseman and shortstop at normal depth, and a catcher in full gear (helmet with mask, throat guard, chest protector, shin guards, cup) receiving any pitches.
- Runners in helmets take live leads off first. They dive back head-first or step back standing, as the coach chooses; check your competition's rules on head-first slides.
- Pitchers are warm through their throwing programme. Pickoff throws are short but hard: count them as part of the day's workload, and keep each pitcher to about 15–20 pickoff throws a session.
- Recap the balk rules for the set position (check your competition's rules): come to a complete, visible stop with the hands together; step directly toward the base before throwing; no fake to first while on the rubber; stepping off the back of the rubber with the pivot foot first makes the pitcher an infielder who may throw or fake anywhere.
- Some competitions limit how many times a pitcher may step off or pick per batter, and the fake to third then throw to first is a balk under professional rules but legal in some others. Check your competition's rules.
How it runs
- Right-handers, jump turn: from the set, jump-turn the feet in one quick move, stepping toward first, and throw a short, firm throw to the first baseman's knees. 5 reps.
- Right-handers, step-off: lift the pivot foot back off the rubber, then throw or just look. Use it to break the runner's timing. 3 reps.
- Left-handers, leg-lift move: lift exactly as for a pitch, then step toward first and throw. The free foot must land toward first, not toward home (most umpires judge this with a 45° line). 5 reps.
- Mix in pitches home: the pitcher varies how long they hold the set (1, 2, 3 seconds) and goes home or to first. Runners try to read the first move.
- Picks to second: the pitcher turns (inside move toward the glove side) on a timing call with the shortstop or second baseman breaking to the bag. 3 reps each side.
- Rotate pitchers every 5 reps so arms get rest, and rotate runners so each sees a right- and left-hander.
Coaching points
- Same look every time: the set position for the pickoff must look exactly like the set position for the pitch.
- Vary the hold time. Runners steal on rhythm; a pitcher who always holds for 1 second gives them a free jump.
- Right-handers: quick feet beat a strong arm. The throw only needs to be firm and at the knees on the bag.
- Left-handers: do not cross the back of the rubber with the free foot; once it passes behind, the pitcher must pitch.
- Step toward the base you throw to, gaining ground in that direction. Throwing across the body without a step is a balk.
- First baseman: give a target on the inside corner at knee height and tag straight down to the base, not out toward the runner.
- Runner: lead with the weight balanced, watch the pitcher's heel (right-hander) or front leg and head (left-hander).
Common mistakes
- Rolling through the set position without a full stop, which is a balk.
- Throwing to first without stepping toward it, or stepping toward home and then throwing to first.
- Left-hander's leg lift that looks different for picks than for pitches, so runners read it.
- Too many picks in a row: the arm tires and the runner learns nothing new.
- First baseman reaching out to tag the runner's hand instead of tagging the bag.
Say it: “Full stop, same look, step to the base.”
Make it harder
- A runner on first and second together; the pitcher must hold both and choose the pick.
- Live batter takes pitches (helmet on, catcher in full gear) so the pitcher must deliver home after holding.
- Runners score a point for a good jump; the pitcher scores for a pick or a runner held to a short lead.
Make it easier
- Walk through the footwork without a ball, then throw at half speed.
- No runner: the first baseman calls 'Go' and the pitcher picks on the call.
- Right-handers practise the step-off only before adding the jump turn.
Pairs well with
Reviewed by the Sportdify coaching team.