Baseball · Holding runners & pickoffs · Pitching
Holding runners and the slide step
Pitchers learn to vary their holds, throw over legally and use a quicker slide step to the plate, so runners on first can't get a big jump.
Start / 5
- Time
- 20 min
- Players
- 4–10
- Age
- U13+
- Area
- Infield, mound to first base
- Equipment
- 6 baseballs2 bases1 stopwatch3 batting helmets1 catcher's gear (helmet with mask, throat guard, chest protector, shin guards, cup)
Setup
- Pitchers have already done a full arm warm-up. Every throw in this drill, including throws to first, goes on that pitcher's count for the day; follow your age-based pitch count and rest-day guidelines.
- One pitcher on the mound working from the stretch, a catcher in full gear, a first baser holding the runner and runners in batting helmets lined up behind first in foul ground.
- A coach stands in foul ground near home with a stopwatch to time each slide step from the pitcher's first movement to the catcher's glove.
- Each pitcher throws a set of about 10 to 15 throws, then swaps out. Check your league's rules if runners aren't allowed to lead off at your level.
How it runs
- The runner takes a primary lead. The pitcher comes set and holds the ball for a different length each time: a quick one-count, a long three-count, or a step-off.
- If the runner's lead is too big, the pitcher throws over to first with a quick, firm throw, stepping directly towards the base. The first baser tags low on the back corner.
- The ball goes back to the pitcher, who comes set again while the runner returns to the primary lead.
- Next pitch, the pitcher uses a slide step: a short, low stride to the plate instead of a full leg lift. The coach times it.
- The runner takes a secondary lead on each pitch, and now and then goes on a steal so the catcher can practise the throw to second (add a shortstop or second baser to cover the base if you have one). Rotate runners every three pitches.
Coaching points
- Come to a complete, clear stop in the set position before every pitch. Not stopping is a balk and every runner moves up a base.
- To throw over from the rubber, step directly towards first with the front foot. Under most rules a pitcher on the rubber can't fake a throw to first; faking to third is also a balk under many rules. Check your competition's rules.
- To fake or simply reset, step off the rubber with the back foot first. Once off, the pitcher is an infielder and can throw or fake anywhere.
- Left-handers: once the front leg swings past the back edge of the rubber, the pitch must go home.
- Never fall into a pattern. Vary the hold time and look over to first without moving the shoulders towards it.
- Slide step: lower the knee lift, but keep the arm on time and finish the pitch. A quick time is only useful if the pitch still finds the zone.
- As a guide, many older teenage pitchers aim for about 1.3 to 1.5 seconds from first movement to the catcher's glove. Get quicker steadily; don't sacrifice mechanics.
Common mistakes
- Holding for exactly the same time every pitch, so the runner can time the go.
- Not coming to a complete stop and being called for a balk.
- Slide step so rushed that the arm drags behind and the pitch sails high.
- Lobbing the throw to first, so it is easy to beat.
- First baser tagging high or reaching across the runner instead of dropping the tag on the base.
Say it: “Stop, vary it, quick to the plate.”
Make it harder
- Runners try to steal; count how many the battery throws out.
- Add a runner on second, with the shortstop and second baser working pickoff timing plays.
- Pitchers must mix all the looks without the coach calling them.
Make it easier
- No runner. Pitchers practise coming set, varying holds and stepping off on the coach's call.
- Slide step without a ball, in front of a mirror or a partner, before throwing it.
- First baser and pitcher practise throw-overs at half pace with the runner walking back.
Pairs well with
Reviewed by the Sportdify coaching team.