Golf drills
Golf course management drills
9 free Golf drills for course management, each with the setup, how it runs, what to coach, and how to make it harder or easier.
9 drills
Course managementDecision-makingCourse management game planPlan each hole backwards from the green before playing it: pick safe targets, the side to miss on and the club, then score the round against the plan.60 min · 1–4 players · U16+
Iron playCourse managementDistance gapping sessionEach player measures their own carry distance with each club and builds a yardage card, so club choice on the course comes from real numbers, not guesses.40 min · 1–6 players · U16+
DrivingCourse managementFairway finder corridorPlay nine imaginary holes off the tee into a coned corridor on the range, choosing the club that keeps the ball in play, and count fairways hit.25 min · 1–6 players · U12+
Iron playDrivingNine-ball range gameNine balls on the range, each to a called club and target, scoring shots inside the window.15 min · 1–6 players · U10+
Course managementGameNine-hole scoring simulation on the rangePlay nine imagined holes from the range: a tee shot into a coned fairway, then an approach to a target green, scoring each hole as it would go on the course.45 min · 1–6 players · U16+
Course managementIron playPar-3 course strategyPlay short holes in pairs, deciding before each tee shot whether to attack the flag or the middle of the green, then compare scores and choices.60 min · 2–4 players · U12+
PuttingCourse managementReading greens: break and speedRead a breaking putt from below and behind the hole, mark the high point with a tee, then learn how pace changes the break.20 min · 1–6 players · U11+
GameCourse managementScramble team gameTeams of three or four all tee off, pick the best ball, and everyone plays the next shot from that spot until the ball is holed.60 min · 2–16 players · U10+
Course managementRules & etiquetteStableford scoring and strategyLearn how Stableford points work with handicap strokes, score a few holes together, and talk through when to attack, when to play safe and when to pick up.60 min · 2–4 players · U12+