Football · Transition · Pressing
Counter-press: win it back in five seconds
A 6v6 game where the team that loses the ball has five seconds to win it back, and a goal straight after the regain counts three.
Start / 6
- Time
- 24 min
- Players
- 14–16
- Age
- U16+
- Area
- 50 × 40 m
- Equipment
- 2 full-size goals6 cones15 balls7 bibs
Setup
- Mark a 50 × 40 m pitch with a goal and keeper at each end.
- Two teams of six in a 2-3-1 or 3-2-1. Spare balls in both goals and with the coach on halfway.
How it runs
- Normal 6v6. When a team loses the ball, the coach counts five out loud.
- Win it back inside five seconds and score within 10 more and the goal counts three. The team that won it scores a point with five passes or a pass over halfway.
- 4 × 4 min, 2 min rest. Keep the same teams so players learn each other's distances.
Coaching points
- The player who lost it presses at once from the side they came from, blocking the receiver's way forward.
- The next two close the nearest passing lanes, not the ball. The furthest players squeeze up so the area stays small.
- Prepare in possession: keep two behind the ball and short distances, so someone is close enough to press when you lose it.
- If the first five seconds don't win it or force a long ball, stop and drop into shape. Press together or not at all.
Common mistakes
- The player who lost it stops to complain while the receiver plays out.
- Everyone runs at the ball and the switch is free.
- The team is stretched in possession, so nobody is close enough to press.
Say it: “Lost it? Five seconds, all in.”
Make it harder
- Five passes or a pass over halfway by the team that won it counts as a goal.
- Play on 55 × 45 m, so the press covers more ground.
Make it easier
- Allow seven seconds to win it back.
- Play 6v5, with the extra player on the counter-pressing team.
Pairs well with
Reviewed by the Sportdify coaching team.