Baseball · Hitting · Situational play

Live batting practice with situations

Rounds of batting practice played live against a full defence, with the coach calling a situation each round so hitters, runners and fielders all play the ball out.

call: R2, no outs, move itCOCBR21B2BSS3BCF
Start / 5
Time
45 min
Players
12–20
Age
U16+
Area
Full field
Equipment
60 baseballs (2 buckets)4 bases1 L-screen1 protective screen for first base1 full catcher's gear5 batting helmets

Setup

  1. The batting practice thrower (a coach, or a pitcher on a planned throwing day) throws from the mound behind an L-screen and stays behind it after every pitch. Throws from a pitcher count toward their weekly workload.
  2. A catcher in full gear (helmet with mask, throat guard, chest protector, shin guards, cup) receives every pitch, or use a backstop net with nobody behind the plate.
  3. Full defence in the field. If a second ball is ever fed to first (for example a coach hitting fungoes between swings), put a protective screen in front of the first baseman.
  4. Batter and every runner wear helmets. The hitting group waits behind a fence or screen; nobody walks in front of or behind the hitter.
  5. Groups of four hitters: one hits, one is the runner, two wait safely. Rotate groups into the field every round.

How it runs

  1. Before each round the coach calls the situation: 'runner on second, no outs', 'runner on first, hit-and-run', 'runner on third, infield back', 'two outs, nobody on'.
  2. The hitter gets 5–6 pitches to do the job, then 1–2 free swings. Every ball in play is played out live by the fielders and the runner.
  3. The runner starts on the called base and reacts to every ball: go on a ground ball, tag on a fly, freeze on a line drive.
  4. After each hitter, the runner becomes the next hitter and the old hitter becomes the runner.
  5. The coach keeps a quick score: a point to the offence for each job done, a point to the defence for each out that stops it.

Coaching points

  • Hitters: say the job out loud before stepping in ('ground ball to the right side'), then commit to the pitch that lets you do it.
  • Runners: know the outs and the fielders' positions before every pitch, and read the ball off the bat.
  • Fielders: treat every ball as a game ball. Know where the throw goes before the pitch.
  • The thrower gets the ball back from a bucket behind the screen, never from a throw by a fielder while a hitter is in the box.
  • Keep the pace high: the next pitch comes only when the previous ball is dead and every fielder is set.

Common mistakes

  • Hitters treating it as ordinary batting practice and swinging for the fences.
  • The thrower stepping out from behind the L-screen to watch the ball.
  • Fielders throwing balls back in toward the mound while the next pitch is on its way.
  • Runners standing still on a ground ball because nobody called the outs.
  • Too many hitters waiting, so players stand around for long periods.

Say it: “Know the job, do the job, play it out.”

Make it harder

  • Use a live pitcher (on their pitch count) with the catcher calling the game.
  • The coach changes the situation every two pitches.
  • Play to three outs with the hitting group as the offence, then switch.

Make it easier

  • Coach throws front toss from behind a screen at a shorter distance.
  • One situation for the whole session, such as a runner on second with no outs.
  • Only the infield plays live; outfielders shag and return balls to a bucket.

Pairs well with

Reviewed by the Sportdify coaching team.