AFL · Spoiling & defending · Pressure & smothers

Zone defence: press or hold

A 6v6 where the defending side sets a zone and reads the trigger, pressing on a sideways or backward kick and holding the wall when the carrier is free.

A1A2A3A4A5A6D1D2D3D4D5S
Start / 4
Time
20 min
Players
12–16
Age
U16+
Area
60 × 50 m, half the ground
Equipment
6 footballs6 cones8 bibs

Setup

  1. Cone a 60 × 50 m area across half the ground. The ball side (A1–A6) starts at half-back with the ball, aiming for the far end line.
  2. The zone side sets two at the ball (D1, D2), a wall of three across the ground 15–20 m ahead (D3–D5) and a spare (S) behind the wall.
  3. A coach on the boundary restarts each rep with a handball to A1.

How it runs

  1. The ball side has 30 s to move the ball past the wall and mark it over the end line by kick or handball.
  2. Press on a trigger: a sideways or backward kick or handball, a carrier facing their own goal, or the ball on the boundary. Two squeeze the ball and the wall shuffles across.
  3. Otherwise hold. The wall stays 15–20 m off and shuts the corridor while the spare sits behind it.
  4. Score 3 to the zone for an intercept or a holding-the-ball tackle, 1 for a forced long kick down the line, 3 to the ball side for a mark past the wall. Six 30 s reps, 45 s rest, swap.

Coaching points

  • The player nearest the trigger calls the press and everyone squeezes together; one presser on their own is easy to beat.
  • When holding, the wall stays connected with about 15 m between players, hips side-on so they see both the ball and their direct opponent.
  • The spare reads the kicker's eyes and drifts to the drop, never into a one-on-one.
  • When the press is beaten, sprint back behind the ball and rebuild the wall before the next kick.

Common mistakes

  • Pressing a forward-facing carrier in space, so one kick beats the whole zone.
  • The wall drifting toward the ball and leaving the switch open.
  • The spare getting pulled out to a player.

Say it: “Sideways or back, we press. Forward and free, we hold.”

Make it harder

  • Give the ball side a seventh player, so the zone has to hold for longer.
  • The coach blows a whistle at random as a press trigger; the zone must squeeze within 2 s.

Make it easier

  • The coach calls press or hold for the first two reps.
  • Shrink the area to 50 × 40 m.

Pairs well with

Reviewed by the Sportdify coaching team.