AFL · Handball · Shepherding
Handball receive and run
Three attackers beat two defenders down a channel: handball to a runner coming past, shepherd the chaser and keep the ball moving forward.
Start / 5
- Time
- 12 min
- Players
- 5–15
- Age
- U12+
- Area
- 40 × 15 m channel
- Equipment
- 3 footballs4 cones2 bibs
Setup
- Cone a 40 × 15 m channel. Three attackers start at one end with a ball.
- One defender starts beside the channel 10 m in; a second waits in the middle of the far half.
- Spare groups of five queue behind the start line.
How it runs
- The ball carrier runs forward; a teammate comes past on the outside for the handball.
- The third attacker shepherds the first defender to keep the runner's lane open.
- The runner bounces on and uses the third attacker again when the second defender steps up.
- Running through the end gate with the ball scores 1; a defender's touch or tackle ends the go.
Coaching points
- Runners come from behind and past the ball carrier, never level with them.
- Handball into the runner's path, a metre in front, at chest height.
- Shepherd side-on with arms tucked in, and only when the ball is within 5 m.
- Call it early: the runner shouts, the carrier doesn't need to look twice.
Common mistakes
- The receiver stands still and waits for the handball.
- Shepherds use their arms or bump front-on instead of holding their line.
- Handballing too early, before the defender has committed to the carrier.
Say it: “Run past, call it, shepherd the chaser.”
Make it harder
- Add a third defender at the end gate.
- Only one bounce allowed; the rest has to be handball.
Make it easier
- Defenders can only touch, not tackle.
- Remove the second defender and focus on the first handball and shepherd.
Pairs well with
Reviewed by the Sportdify coaching team.