Table tennis · Game · Footwork

Round the table

The classic group game: hit once, run round to the other end, and stay in by keeping the ball on the table.

Everyone runs the same way roundP1P3P2P4
Start / 7
Time
15 min
Players
4–12
Age
U6–U12
Area
Table with clear space all round
Equipment
6 balls12 bats1 ball net or pick-up tube

Setup

  1. One table with clear space all round it: move barriers, bags and bottles well back, and make sure the next table isn't in the running path.
  2. Split the group into two queues, one behind each end. Only one ball is in play; spares go in a tube or box away from the running path.
  3. Agree the running direction before starting; everyone runs the same way round.

How it runs

  1. The first player at one end starts the rally with a simple serve or a bounce-and-pat; the first player at the other end returns it.
  2. After each hit, the player keeps their bat, steps away from the table and runs round the outside to join the back of the queue at the other end.
  3. The next player in that queue steps in and plays the next ball, so each player hits once per visit to an end.
  4. A player who misses (into the net, off the table, or doesn't reach the ball) is out, and the next player restarts the rally.
  5. When only two players are left, they play a short final of single points, with the player who wins the most of three taking the game (a common house rule; agree the final format before starting).
  6. Everyone joins in again for the next game; players who are out help collect stray balls or count lives.

Coaching points

  • Hit, then go: start moving as soon as the ball leaves the bat.
  • Run on the outside of the queue and the table, never between a hitter and the table.
  • Arrive at the end early and set in the ready stance before the ball comes.
  • Play safe, middle-of-the-table shots; the aim is to stay in, not to beat someone.

Common mistakes

  • Watching your own shot instead of moving off.
  • Cutting the corner and colliding with the next hitter.
  • Smashing at the ball; a gentle rally keeps more players in.

Say it: “Hit and go.”

Make it harder

  • Players must alternate forehand and backhand on each visit.
  • Speed up: when the group is small, add a rule that players touch a cone on the way round.

Make it easier

  • House rule: three lives each instead of being out on the first miss.
  • Walk round instead of running for the youngest or a crowded room.
  • Allow the ball to bounce twice on your side for the youngest (house rule).

Reviewed by the Sportdify coaching team.

Round the table · Table tennis drill | Sportdify