Swimming · Endurance · Racing & pacing
Swimming on the pace clock
Learn to read the pace clock, leave on a send-off, keep 5-second gaps and check your own times.
Start / 5
- Time
- 20 min
- Players
- 2–16
- Age
- U11+
- Area
- 25 m pool
- Equipment
- pace clock
Setup
- A pace clock visible from the wall at the start end. If there's none, a large stopwatch or tablet timer on the deck works.
- Two to four swimmers per lane, circle swimming in the direction the pool or coach sets.
- On deck, explain the clock: one hand sweeps round once a minute. 'The top' is when it points straight up at 60 (or 0).
How it runs
- Explain a send-off: the time from one departure to the next, which includes the swim and the rest. If the send-off is one minute, a swimmer who leaves on the top leaves again on the next top.
- First swimmer leaves on the top, the next on the 5, the next on the 10, so everyone keeps a 5-second gap.
- As each swimmer touches, they look at the clock and note where the hand is: that tells them their time and how long they have to rest.
- Main set: 6 × 50 m freestyle on a send-off the coach picks so each swimmer gets a short rest. Slower lanes get a longer send-off; the goal is even times, not a race.
- Swimmers call out their time after each swim (for example 'top to 52' means they took 52 seconds) and try to keep every repeat within a couple of seconds of the first.
- Add a harder variation: send-offs that don't start on the top, so swimmers have to add time on the clock themselves.
Coaching points
- Read the clock on the touch, before lifting the goggles or talking.
- Work out the next departure as soon as you arrive.
- Leave exactly on your number; the 5-second gap stops swimmers catching each other.
- Even times show good pacing; a fast first swim that fades shows the start was too quick.
Common mistakes
- Leaving when the swimmer in front leaves instead of 5 seconds later.
- Forgetting the departure time and guessing.
- Sprinting the first repeat and struggling to make later send-offs.
- Resting in the middle of the wall where others need to turn.
Say it: “Touch, look, work out the next go.”
Make it harder
- Shorten the send-off slightly for the last two repeats while holding the same times.
- Swim 100 m repeats and read the clock at the 50 m turn as well as the finish.
Make it easier
- Lengthen the send-off so every swimmer gets plenty of rest.
- Swim 25 m repeats and just practise leaving on the top and the 5.
Reviewed by the Sportdify coaching team.