Softball · Hitting · Situational play

Situational hitting: moving runners

Batters face a called game situation and must move the runner: hit behind the runner from second, score the runner from third, or advance with a ground ball.

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Start / 5
Time
30 min
Players
9–16
Age
U16+
Area
Full diamond
Equipment
30 softballs (bucket)4 bases1 protective L-screen4 batting helmets with face guards1 full catcher's gear2 fielder face masks for the corner infielders (recommended)

Setup

  1. A coach pitches from behind an L-screen, firm and around the zone, at your competition's distance.
  2. Full or partial defence in the field, catcher in full gear. Runners and the batter wear helmets with face guards.
  3. Hitters waiting their turn stand behind the backstop or a fence, never near the batter's box.
  4. The coach calls the situation before each batter: outs, count and where the runners are.

How it runs

  1. Situation 1, runner on second, nobody out: the batter's job is a ball on the right side (behind the runner), so the runner can reach third on a ground ball.
  2. Situation 2, runner on third, fewer than two outs, infield back: a ground ball to the middle infield or a fly ball deep enough to tag up scores the run.
  3. Situation 3, runner on third, infield in: the batter needs a ball in the air to the outfield or a hard ground ball through the drawn-in infield.
  4. Each batter gets two chances per situation, then rotates to runner, then to the field. Runners leave the base only when the pitch is released.
  5. Plays run live to the end, including tag-ups on fly balls. The coach scores each at-bat: job done, job not done, or productive out.
  6. After each group, ask the batter what pitch they were looking for and where they wanted to hit it.

Coaching points

  • Hit behind the runner by letting the ball travel deeper and driving it to the opposite field (right side for a right-handed batter).
  • Look for a pitch you can do the job with, especially early in the count. Do not chase a pitch you cannot steer.
  • With the infield in, look for a pitch up in the zone to drive in the air.
  • A productive out (runner moved, run scored) is a win for the team; celebrate it.
  • Runner on second: read the ball through the infield. Go on a ball hit to your right; hold on a ball hit in front of you to the left side.
  • Runner on third: tag up on a fly ball, leave on the catch, and stay out of the fielder's way.

Common mistakes

  • Trying to pull every pitch, rolling over into a ground ball to the left side that freezes the runner.
  • Swinging at the first pitch in the dirt because it was the 'right' side.
  • Runner on third leaving early on a fly ball and getting called out on appeal.
  • Runner sliding into or through a fielder who is fielding the ball; give way to the fielder.

Say it: “Know the job, find the pitch, move the runner.”

Make it harder

  • Live pitcher behind the L-screen with a full pitch mix.
  • Add a two-strike count to each situation.
  • Score the round as a game: teams of four batters compete for runs moved.

Make it easier

  • Front toss from behind a screen, with the defence replaced by cones and target zones.
  • One situation per session until the swing adjustment is reliable.
  • Coach pitches only outer-half pitches so right-side contact is easier.

Pairs well with

Reviewed by the Sportdify coaching team.