Softball · Team defence & relays · Throwing
Rundowns
Fielders practise running down a runner caught between bases: drive the runner back, make one throw if possible, tag and get out of the way.
Start / 5
- Time
- 15 min
- Players
- 5–12
- Age
- U12+
- Area
- Between two bases
- Equipment
- 4 softballs2 bases3 batting helmets
Setup
- Use first and second base. Two fielders at each base, in a line: a 1B and a P backing up at first, a 2B and an SS at second.
- A runner in a helmet starts halfway between the bases. Spare runners wait in helmets by first base.
- The 2B starts with the ball. A coach stands nearby to start each rep and judge the tags.
How it runs
- The coach says 'Go'. The runner tries to reach either base safely.
- The 2B runs hard at the runner with the ball held up, driving the runner back towards first.
- When the runner is about 3–4 metres from the 1B, the 1B steps forward and calls 'Ball!'. The 2B throws chest-high and peels off to the side.
- The 1B catches and tags the runner. If the runner turns back first, the fielders keep going, each one following a throw to the back of the line at the other base.
- Rotate the fielders and runners after each rep. Count throws: the aim is out with one throw, two at most.
Coaching points
- Run the runner back towards the base they came from, so a mistake only costs that base.
- Ball held up beside the ear, ready to throw. No pump fakes: they fool your own teammate.
- Receiving fielder: step forward and call 'Ball!' so the throw is short and the tag is close.
- Throw to the side of the runner, not over the runner's head, so the receiver can see it.
- After throwing, peel out of the base path to the side. A fielder without the ball in the runner's path is obstruction.
- Tag with the ball in the glove, both hands, and hold on.
Common mistakes
- Throwing too early, so the runner simply changes direction and the dance starts again.
- Fielders standing in the base path without the ball and getting run into.
- Faking throws and fooling the teammate instead of the runner.
- Nobody covering the empty base behind the play.
- Runner running more than about a metre outside the base path to avoid a tag; that's out in most competitions.
Say it: “Ball up, run hard, one throw, peel off.”
Make it harder
- Add a second runner who tries to advance while the rundown is on.
- Start the rundown between third and home, with the catcher in full gear.
- Time limit: the defence must get the out within one throw.
Make it easier
- Walk-through speed. The runner jogs and stops on the coach's whistle.
- Use a softer reduced-injury ball and shorter distance between the bases.
- Only two fielders, no back-ups, until the throw-and-peel is clean.
Pairs well with
Reviewed by the Sportdify coaching team.