Softball · Pitching
Pitching: spin and hitting spots
Pitchers groove a tight fastball spin at short range, then pitch to a catcher's moving target and chart how often they hit the spot.
Start / 4
- Time
- 25 min
- Players
- 3–6
- Age
- U11+
- Area
- Bullpen or pitching lane
- Equipment
- 1 full catcher's gear per catcher12 softballs1 pitching rubber or marker1 home plate1 clipboard or phone to chart pitches
Setup
- Pitchers warm up first: jog, arm circles and easy partner throws, before any full-speed pitch.
- Set the rubber at your league's pitching distance (check it: juniors pitch from about 35–40 ft, adults from 43 ft).
- The catcher wears full gear for every pitch, including warm-up pitches: helmet with mask, throat guard, chest protector and shin guards.
- A coach stands to the side, clear of the pitching lane, and charts each pitch: hit the spot or miss.
- Set a pitch limit before you start (for example 40–50 pitches for this age) and count every pitch, including spin work.
How it runs
- Spin stage: from about 6 m, the pitcher does 15 wrist snaps and half-circle pitches to the catcher, watching for a tight, straight spin with no wobble.
- Move back to full distance. The catcher sets the glove on the glove-side low corner.
- The pitcher throws to the target. The coach charts it. Two hits in a row and the catcher moves the target.
- Work the four corners: low glove side, low arm side, high glove side, high arm side.
- Finish with a 'game' of 10 pitches where the catcher calls a spot and the pitcher scores a point for each hit. Stop at the pitch limit.
Coaching points
- Grip across the seams with the fingertips, a gap between the ball and the palm.
- Release beside the hip with a strong wrist snap. Feel the fingers come up the back of the ball.
- Stride straight down the power line toward the plate; the stride foot points the way the ball should go.
- Eyes on the target from the start of the motion to the release.
- Same motion every pitch: change the target with the stride and the release, not by aiming the arm.
Common mistakes
- Throwing harder when missing. Slow down and repeat the motion.
- Stride landing across the power line, so the ball goes inside or outside every time.
- Releasing in front of the hip, which sends the ball high.
- Skipping the warm-up or the pitch count because the session is going well.
Say it: “Same motion, eyes on the glove, snap through.”
Make it harder
- The catcher moves the target after every pitch, not after two hits.
- Add a batter standing in the box, with a helmet on and no swing, so the pitcher sees a body there.
- Count balls and strikes on each 'batter' and finish each at-bat.
Make it easier
- Two targets only: glove side and arm side, both at knee height.
- Pitch from a shorter distance and a smaller step.
- Spin stage only for the first session.
Pairs well with
Reviewed by the Sportdify coaching team.