- Drills
- Ice hockey
- Zone entries: carry or dump
Ice hockey · Transition · Team systems
Zone entries: carry or dump
Three forwards attack two defenders at the blue line and choose: carry the puck in when there is space, or dump it into the far corner and win it back when the defenders stand up.
Start / 5
- Time
- 15 min
- Players
- 6–20
- Age
- U13+
- Area
- Full rink
- Equipment
- 25 pucksfull hockey equipment with neck guard, per player1 goaltender in full gear
Setup
- Full equipment for everyone, including a full cage and neck guard. G in full goalie gear in the right net.
- Three forwards (LW, C, RW) start in the neutral zone, C with the puck. Two defenders (X1, X2) wait just inside their blue line.
- Before each rep the coach quietly tells the defenders to either back off or stand up at the line, so the forwards have to read it.
- Many teams use a rule of thumb like 'carry with space, dump without it'. Present it as one way to play, not the only one.
How it runs
- C carries up the middle with LW and RW wide. The defenders either give ground or step up and close the middle.
- Space in front of C: carry it over the blue line with speed and attack the net 3-on-2.
- Defenders standing up: once past the red line, C dumps it into the far corner, away from G, and the nearest forward races for it.
- The race is a body-position battle: get there first, protect the puck, and look for a teammate in the slot. No body checking.
- Play to a shot or a clear. Shoot only when G is set. Rest and water between reps; each rep is about 30 seconds.
Coaching points
- Decide early, by the red line. A late decision becomes a turnover at the blue line.
- Dump from your attacking half, past the red line. A dump from your own half that crosses the goal line untouched is icing.
- Aim the dump away from G, into the far corner or hard around the boards, so the goaltender cannot stop it and pass it out.
- A dump-in is a chase: the closest forward goes at full speed and the next forward supports, so you win the puck back.
- Carrier on a carry-in: you must cross the blue line before your teammates do. Everyone else watches the line.
- Defenders: stand up with a tight gap and sticks in the lanes; a defender backing up all the way gives the attack a free entry.
Common mistakes
- Carrying into two defenders standing at the line and losing the puck at the blue line.
- A soft dump that G stops behind the net.
- Dumping it in and then coasting, so the defenders get the puck with time.
- A winger crossing the blue line ahead of the puck and being called offside.
Say it: “Space, carry. No space, dump and chase.”
Make it harder
- Add a backchecker from the red line, so the entry must happen quickly.
- The dump-in only counts if the forwards win it back within 5 seconds.
- Defenders decide for themselves whether to stand up or back off.
Make it easier
- Defenders passive and the coach calls 'carry' or 'dump' out loud.
- Two forwards against one defender.
Reviewed by the Sportdify coaching team.