Golf · Chipping · Decision-making
Bump and run club selection
Three different spots around one green; the player reads each lie and the green available, picks the club and calls the landing spot before playing.
Start / 6
- Time
- 20 min
- Players
- 1–6
- Age
- U11+
- Area
- Chipping green
- Equipment
- 9 ballsclubs: 7-iron, 9-iron, wedge and putter3 cones or markers
Setup
- Use one hole and mark three spots off the green, each with a different picture.
- Spot A: a tidy lie with a long stretch of green to the hole.
- Spot B: short-sided, with only a few metres of green between the edge and the hole.
- Spot C: on a smooth fringe with nothing in the way.
- Only one player plays at a time; the others stand behind the player and well out of reach of the club.
How it runs
- At each spot, the player looks at the lie, the green available and the slope, then says the club and the landing spot out loud.
- Play three balls from each spot. A ball finishing within a putter length of the hole scores 2; within two putter lengths scores 1.
- If the first ball misses, the player may change club for the next one, but must say why.
- Rotate spots so every player plays all three; total the scores.
- Finish by holing out the best ball from each spot.
Coaching points
- Get the ball on the ground and rolling as early as the lie and the green allow: putt if you can, chip if you can't putt, pitch only when you must.
- Less-lofted clubs fly lower and roll further; a lofted wedge carries more and stops sooner. Learn your own clubs.
- Pick a landing spot a pace or so onto the green, where the bounce is predictable.
- Same chipping action for every club: ball back of centre, weight on the lead side, hands just ahead, a firm putting-style stroke.
- Read the putt from the hole back: chips break and roll out like putts.
Common mistakes
- Reaching for a lofted wedge every time, even with lots of green to work with.
- Landing the ball in the fringe or rough, where the bounce is unpredictable.
- Choosing the club before looking at the lie and the slope.
- Flicking the wrists to lift the ball instead of trusting the loft.
Say it: “Ground first, air only if needed.”
Make it harder
- One ball per spot, and the coach changes the hole position between rounds.
- Add a spot from light rough, or one chipping uphill onto a tier.
- Score only balls within a putter length.
Make it easier
- Two clubs only: a 9-iron and a putter.
- Bigger scoring circle of three putter lengths.
Reviewed by the Sportdify coaching team.