Cricket · Tactics & match play · Bowling
Setting a field to a bowling plan
Bowler and captain agree a plan, set a field to match it, then bowl overs and adjust the field based on where the ball actually goes.
Start / 5
- Time
- 35 min
- Players
- 11–16
- Age
- U13+
- Area
- Centre pitch and outfield
- Equipment
- 4 balls (hard or incrediball to suit the group)2 sets of stumps2 helmet with faceguard, pads and gloves (hard ball)1 keeping gloves and pads1 field-placing whiteboard or magnetic board4 wagon-wheel score sheets
Setup
- Full fielding side of up to eleven on a centre pitch, a batting pair padded up, and a scorer with a wagon-wheel sheet on the boundary.
- Before each over, the bowler and the captain agree a plan in one sentence, e.g. 'Fourth-stump line, good length, try to find the outside edge.'
- They set the field on the whiteboard first, then place it on the ground. Treat any field shown here as one common way to set it, not the only one.
- Anyone fielding close in (short leg, silly point) or a keeper standing up to the stumps wears a helmet with a faceguard when using a hard ball.
How it runs
- The bowler bowls an over at the batting pair, who play normally and run when it's on. The scorer marks where every ball is hit.
- After the over, bowler, captain and scorer compare the wagon wheel with the field: did the ball go where the plan expected?
- The captain makes up to two changes for the next over, either to tighten the plan or to match what the bowler is actually delivering.
- Each bowler bowls two or three overs in total, within your association's workload guidelines, then the next bowler and captain take over with a new plan.
- Check the field is legal every time: no more than two leg-side fielders behind the popping crease (behind square), and any inner-ring or powerplay restrictions in your competition's playing conditions.
Coaching points
- The field follows the plan, and the plan follows what the bowler can deliver reliably.
- Bowlers: own the field. If you want a change, ask the captain before the ball, not after the boundary.
- Protect the bowler's strength first, then cover the batter's favourite scoring area.
- Use hand signals and names so each fielder knows exactly where to move; check they're in place before the bowler starts the run-up.
- If the bowler keeps missing the plan, change the plan or give the bowler a simpler target before changing every fielder.
Common mistakes
- Setting a field the bowler can't bowl to, e.g. a heavy off-side field for a bowler who drifts onto the pads.
- Chasing the last shot by moving a fielder to where the ball has just gone.
- Placing three leg-side fielders behind the popping crease; it's a no-ball under the Laws.
- Fielders drifting from their marks over the over; captains should check every ball.
Say it: “Plan first, field second, check every ball.”
Make it harder
- Give the batting pair a target, e.g. 8 runs an over, so the plan has to stop specific shots.
- Captain may only change the field once per over and must explain why.
- Switch between a right-handed and a left-handed batter mid-over so the field has to be mirrored quickly.
Make it easier
- Coach sets the first field and the captain makes one change.
- Use a bowling machine or throw-downs so the deliveries match the plan more consistently.
- Play with an incrediball and walking fielders between balls.
Reviewed by the Sportdify coaching team.