Baseball · Team defence & relays · Throwing
Infield-outfield pre-game routine
A brisk, set routine before games: outfielders throw to the bases and home, then infielders field and throw to first, turn double plays and charge slow rollers.
Start / 6
- Time
- 15 min
- Players
- 9–16
- Age
- U12+
- Area
- Full field
- Equipment
- 12 baseballs4 bases1 fungo bat1 bucket1 catcher's helmet with mask
Setup
- Run this only after the team's full dynamic warm-up and throwing programme, so arms are ready for hard throws.
- Full defence in position without a pitcher (pitchers warm up in the bullpen with their own catcher in full gear). Spare players stand behind a position and rotate in.
- The coach hits from beside home plate. A feeder stands behind and to the side of the catcher, out of the swing, handing balls to the coach.
- The catcher wears a helmet and mask throughout, because they are close to the fungo and taking hard throws.
- Keep one ball live at a time: the coach hits only when the previous throw has been caught.
How it runs
- Outfield first: two ground balls to each outfielder. Left fielder throws to second, then third; centre fielder to second, then home; right fielder to third, then home. Cut-off players line up for every throw home.
- Infield round one ('get one'): ground balls to third, short, second and first in turn, each throwing to first. First baser throws home after each catch.
- Round two ('two'): double plays from each position, with the second baser and shortstop taking the pivots.
- Round three ('in'): the infield plays in and throws home; the catcher throws back to the base the ball came from.
- Last round: slow rollers that each infielder charges and throws to first, then a pop-up the catcher catches. Everyone jogs off together.
Coaching points
- Keep the tempo high: the next ball goes as soon as the throw is caught. The whole routine should take 10 to 12 minutes.
- Every throw is a game throw: on a line, chest-high, to the glove side of the base.
- Outfielders: charge the ball, field it outside the glove foot and throw on one hop to the base, through the cut-off's head.
- Infielders: talk on every ball, e.g. 'Two!' 'One!' 'Home!', so the routine builds game communication.
- Catcher: give a big target and call cut-offs on throws home, just like in a game.
- Set a number of throws and stick to it. This is about sharpness, not volume; arms need to be fresh for the game.
Common mistakes
- Lobbing throws because it's 'just warm-up'.
- Two balls live at once and fielders getting hit by a second ball.
- Feeder or spare players standing close to the fungo swing.
- Too many reps, so arms are tired before the first pitch.
- Players unsure of the order, so the routine drags.
Say it: “Every throw a game throw.”
Make it harder
- Time the whole routine and try to beat it with no dropped balls.
- The coach calls a situation before each ball (e.g. 'runner on second, one out').
- Add a runner in a helmet on some outfield throws so the cut-off calls are live.
Make it easier
- Infield rounds only, with ground balls rolled rather than hit.
- Outfielders throw to a cut-off player only, not all the way to the base.
- Walk through the order once at training before using it on game day.
Pairs well with
Reviewed by the Sportdify coaching team.