Baseball · Team defence & relays · Bunting
Bunt coverages
The infield learns who charges, who covers and who calls the base on a sacrifice bunt, so the defence always gets at least one out.
Start / 5
- Time
- 20 min
- Players
- 8–14
- Age
- U13+
- Area
- Infield
- Equipment
- 12 baseballs4 bases1 bat1 bucket2 batting helmets1 catcher's gear (helmet with mask, throat guard, chest protector, shin guards, cup)
Setup
- Full infield, a pitcher on the mound and a catcher in full gear. Outfielders can play their backup jobs or join the bunting line.
- A batter in a helmet bunts; the rest of the bunters wait in a line well behind the backstop side of the plate, outside the swing zone.
- A runner in a helmet takes a lead off first. Check your league's rules on leading off for younger groups.
- The pitcher throws firm but well below full effort, from the stretch. Count these throws and keep each pitcher's set short (about 10 to 15 throws), then swap pitchers. A coach can feed from in front of the mound instead to save arms.
How it runs
- The pitcher comes set, checks the runner and delivers. The batter squares and bunts; anything not bunted is just caught by the catcher.
- On the bunt, the first and third basers charge, the pitcher comes straight off the mound, the second baser runs to cover first and the shortstop covers second.
- The fielder who gets to the ball first fields it. The catcher calls the base loudly: 'Two!' if there's time to get the lead runner, 'One!' if not.
- The fielder throws to the called base. The batter-runner runs hard to first in the running lane; the runner on first runs on the bunt.
- Six bunts, then rotate bunters, runners and pitchers. Every few rounds add a runner on second as well (see coaching points).
Coaching points
- Runner on first: 1B holds, then charges; 3B charges; P covers the middle; 2B covers first; SS covers second; LF backs up third, RF backs up first.
- Runners on first and second: 3B decides to charge or stay; P breaks hard to the third-base line so 3B can cover third; SS covers third if 3B charges; 2B covers first.
- Catcher: you have the whole play in front of you, so make the call early and loud. Field bunts close to the plate yourself.
- Fielders: charge, then slow down and get the body square to the target before throwing. Field with two hands, or barehand only a ball that has stopped.
- Call for the ball ('Mine! Mine!') so two charging players never collide.
- Fielders covering a base set up beside it and leave the runners a clear path; standing in the base line without the ball is obstruction.
- The batter-runner runs the last half of the way in the running lane on the foul side of the line; running inside it and being hit by the throw can be interference.
Common mistakes
- Everybody charging and nobody covering first.
- Throwing to second out of hope after a slow start and getting nobody.
- Rushing the throw and sailing it past first with the runner going to third.
- Catcher quiet, so fielders guess the base.
- Pitcher falling off the mound and not getting to the ball.
Say it: “Charge, call it, cover first.”
Make it harder
- Bunters choose where to bunt; the defence has to read it live.
- Add the runners-on-first-and-second coverage, with the catcher calling 'Three!', 'Two!' or 'One!'.
- Mix in fake bunts and slash swings at reduced pace so the corners learn to stop their charge.
Make it easier
- No runners. The coach rolls bunts from beside the plate and calls the base before the roll.
- Walk through each player's job without a ball, then at half pace.
- Bunters only bunt; nobody runs until the fielding is clean.
Pairs well with
Reviewed by the Sportdify coaching team.