AFL · Marking · Spoiling & defending

Contested marking in packs

High balls into a 2v2 pack with a crumber each side; forwards mark at the highest point, defenders spoil to safety and crumbers read the fall.

KF1D1F2D2C1C2
Start / 4
Time
20 min
Players
7–14
Age
U16+
Area
50 × 25 m
Equipment
8 footballs4 cones2 hit shields7 bibs

Setup

  1. Cone a 15 × 15 m drop zone 35 m from a kicker (K) with the balls.
  2. Two forwards (F1, F2) and two defenders (D1, D2) start in the zone; a crumber from each side (C1 forward, C2 defence) waits on the front edge.
  3. Before each ball a coach gives each pack player one controlled bump with a hit shield, so they contest after contact, as in a game.

How it runs

  1. K kicks a high ball into the zone; forwards go to mark, defenders mark or spoil.
  2. If it hits the ground, the crumbers fight for it and the winner handballs out to a teammate running off the pack within 3 s.
  3. Score 3 for any mark, 2 for a spoil the defence's crumber wins, 1 for a forward crumb.
  4. Eight balls per group, 8–10 s of work and about 40 s rest each; rotate roles every eight.

Coaching points

  • Read the flight early and arrive late and moving; a run and jump off one foot beats a standing leap under the ball.
  • Lead knee lifted for height and to protect the body, never driven into a player's back; arms extended, hands behind the ball, mark at the highest point.
  • Defenders who can't mark it get a fist in from the side or behind and punch it toward the boundary, away from the front of the pack.
  • Crumbers sit front and centre, 3–5 m off, low and on the toes with the fall of the ball in view.

Common mistakes

  • All four jumping from a standstill directly under the ball.
  • Crumbers standing beside the pack watching the marking contest.
  • Spoiling straight down so the ball falls to the other side's crumber.

Say it: “Highest point, hands behind it.”

Make it harder

  • Kick flatter and faster so the pack has less time to set.
  • Add a third forward and defender for a 3v3 pack.

Make it easier

  • No hit-shield bump, and the coach calls the drop spot early.
  • Start at 2v1 in the forwards' favour.

Pairs well with

Reviewed by the Sportdify coaching team.